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Creature Encyclopedia UI Demo

15s16:9Aug 21, 20263 views

Prompt

MiniMax H3

Use Image 1 as the exact UI/layout/style reference for the creature encyclopedia screen. Use Images 2–9 as the exact creature references. Map them like this: Image 2 = card A = LUMI HARE Image 3 = card B = CLOUD WISP Image 4 = card C = EMBER FENNEC Image 5 = card D = TIDE BEHEMOTH Image 6 = card E = PETAL VULPIN Image 7 = card F = ORCHARD EYE Image 8 = card G = MEADOW CROWN Image 9 = card H = FROST GLIDER Create a 15-second 16:9 video. Keep the camera locked. Keep the interface, layout, typography, panels, icons and overall composition stable, elegant and readable. The UI should feel like a modern minimal digital creature encyclopedia, similar to a sleek pokedex. No scene cuts, no extra text, no extra buttons, no UI distortion. Sequence: 0–2.5s: Cursor clicks card A. Main creature becomes LUMI HARE. Title changes to “LUMI HARE”. Creature blinks and rotates slightly. 2.5–5s: Cursor clicks card C. Main creature becomes EMBER FENNEC. Title changes to “EMBER FENNEC”. Cursor drags to rotate it left and right. 5–7.5s: Cursor clicks card E. Main creature becomes PETAL VULPIN. Title changes to “PETAL VULPIN”. Cursor pokes it a few times. It reacts, annoyed. 7.5–10s: Cursor clicks card G. Main creature becomes MEADOW CROWN. Title changes to “MEADOW CROWN”. Cursor taps near the face/horns. It recoils slightly. 10–12s: Cursor clicks card D. Main creature becomes TIDE BEHEMOTH. Title changes to “TIDE BEHEMOTH”. Cursor keeps poking it. 12–15s: TIDE BEHEMOTH gets angry, opens its mouth very wide, lunges forward, and swallows the cursor. Then it returns to idle. Title stays “TIDE BEHEMOTH”. Rules: - When a card is selected, both the main creature and the main title must update. - Only animate cursor, selection state, title change, and the selected creature. - Only one cursor. - Keep motion subtle and clean until the final swallow. - No cuts, no camera move, no UI distortion, no extra text. Audio: soft UI click sounds, subtle hover sounds, tiny creature reaction sounds, then a sharper aggressive creature sound and one comedic swallow gulp at the end.

How to Adapt This Prompt for MiniMax H3

  • 1Swap the subject while keeping the camera language: the shot progression, timing beats (e.g. 0-2s / 2-5s) and lighting notes are what make the motion feel cinematic.
  • 2Keep the duration and aspect ratio in mind when editing — longer shots need more keyframes of action, vertical formats favor tighter framing and faster pacing.
  • 3Preserve the negative-style constraints (no text overlays, no face changes, no logos) — they prevent the most common artifacts in AI video generation.

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